Permedia 2 supports AGP texturing as well as 3D rendering in bit color depth. Permedia can work with memory capacity from 2 to 8 megabytes. It was manufactured at IBM’s 0. The Permedia 3, however, had more emphasis on being directed at gaming. On the upside, the main advantage at the time was that 3DLabs was the only company producing consumer-level graphics chips that had full OpenGL ICD driver support other manufacturers didn’t support OpenGL at all or released a miniport driver instead.

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So did Rendition and NV, but Voodoo 1 didn’t have it and everybody called them out on it. Its GLINT SX graphics permedja was the industry’s first single chip, 3D-capable graphics device that was shipped on graphics boards from multiple vendors.

Archived from the original on December 6, Likewise with Delta, the Gamma G1 geometry co-processor is not optimized for games. Pipeline queue, sideband addressing and direct texturing from system memory are supported.

The Sky texture of Lands of Lore 2 suffers from blinking. Even professional FireGL card doesn’t look dangerous. Falcon 4 freezes after intro, Grim is invisible, Warbirds neeed older driver to draw textures, but there is no help for Thief where lightmaps cannot be blended. All permediw be covered under DMA engine and there is also option of direct memory access around the pipeline.


It is missing a number of important features. Considering the serious past 3dlabs comes from, I would guess this is some desperate hack, rather than a design choice. Games that do take advantage of the 3D Blaster VLB usually run permdia higher resolution x or x and with additional graphics detail.

And “professional” type cards have never been very good for gaming. There is only one texture slot and multiplicative blending is not supported. That and some additional 2MB more memory, Permedia in it’s time could be second only to 3dfx.

VOGONS • View topic – 3D Labs Permedia 2

3v 2D is nothing special and 3D is barely better than software mode and very buggy. Archived from the peredia on February 4, permeddia It did pretty well, especially for a 3D card, also what I had not noticed before was the great image quality, it’s crisp, bright and sharp with a great colour balance.

What more the filter does not really seem to be interpolating, it looks rather like offsetting texels to partially overlap each other and crossfade of colors. This card is based on two Permedia 2 chips, but the chips don’t summarize their power, they just drive two monitors. This page was last edited on 13 Novemberat Permedia 2 not only offers various masks like scissor, chroma and color component tests, but whole pipeline can be skipped and host can use direct access to local buffer for custom programs.


Both are also Direct3D 6-compliant. Archived from the original on December 18, These tests will be remembered as endless fight for more texture memory. It is ;ermedia to see all textures at least in default demo, though it is still not enough to enjoy regular game without some white polygons.

3Dlabs Permedia 3 Create!

It’s cheap enough now that you could just buy one on eBay and see if you like it. Delta boosted geometry performance of Permedia per clock not sustainably much better than that of Glint by factor of 1. In fact version 1. Pretty lame little chip if you ask me.

Quake 2 or nothing. Although, I was doing some 3D modeling at the time, and the Permedia 2 was surprisingly competent there.

3Dlabs – Vogons Wiki

Other than that there are plenty performance improvements for newer games. Mystique is pretty useless too.

However, with these additional rendering features enabled, performance in supported games is less than desirable unless one has prrmedia VLB Pentium system and reviewers knocked the card.